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invertmodifier.cpp
1 // © Copyright 2010 - 2016 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
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11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
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15  along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* The original authors have included a copy of the license specified above in the
18  'Docs' folder. See 'gpl.txt'
19 */
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40 /*
41  -----------------------------------------------------------------------------
42  This source file is part of ogre-procedural
43 
44  For the latest info, see http://code.google.com/p/ogre-procedural/
45 
46  Copyright (c) 2010-2013 Michael Broutin
47 
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49  of this software and associated documentation files (the "Software"), to deal
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53  furnished to do so, subject to the following conditions:
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58  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
59  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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63  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
64  THE SOFTWARE.
65  -----------------------------------------------------------------------------
66  */
67 #ifndef _graphicsproceduralinvertmodifier_cpp
68 #define _graphicsproceduralinvertmodifier_cpp
69 
70 #include "Graphics/Procedural/Texture/invertmodifier.h"
71 
72 namespace Mezzanine
73 {
74  namespace Graphics
75  {
76  namespace Procedural
77  {
79  IncludeAlpha(false)
80  { }
81 
83  { }
84 
85  ///////////////////////////////////////////////////////////////////////////////
86  // Utility
87 
89  {
90  Whole Width = Buffer.GetWidth();
91  Whole Height = Buffer.GetHeight();
92 
93  for( Whole Y = 0 ; Y < Height ; ++Y )
94  {
95  for( Whole X = 0 ; X < Width ; ++X )
96  {
97  ColourValue Pixel = Buffer.GetPixel(X,Y);
98  Buffer.SetPixelReal(X,Y,1.0 - Pixel.RedChannel, 1.0 - Pixel.GreenChannel, 1.0 - Pixel.BlueChannel, ( this->IncludeAlpha ? 1.0 - Pixel.AlphaChannel : Pixel.AlphaChannel ));
99  }
100  }
101  }
102 
104  { return "InvertModifier"; }
105 
106  ///////////////////////////////////////////////////////////////////////////////
107  // Configuration
108 
110  { this->IncludeAlpha = Alpha; return *this; }
111  }//Procedural
112  }//Graphics
113 }//Mezzanine
114 
115 #endif
ColourChannelType & GetPixel(const Whole X, const Whole Y, const UInt16 Component)
Gets access to the pixel at the specified position in this buffer. the X or Y location go beyond the ...
bool Boole
Generally acts a single bit, true or false.
Definition: datatypes.h:173
Whole GetWidth() const
Get the pixel width of this texture.
A modifier that will invert the value of each colour channel for each pixel.
virtual String GetName() const
Gets the name of this modifier.
This is a simple class for holding 4 reals representing the colour any give object or lightsource can...
Definition: colourvalue.h:64
Real GreenChannel
Value from 0.0 to 1.0 representing the amount of green present in the colour. 1.0 if very green...
Definition: colourvalue.h:73
Real AlphaChannel
Value from 0.0 to 1.0 representing the transparency of the colours. 1.0 is opaque and 0...
Definition: colourvalue.h:79
void SetPixelReal(const Whole X, const Whole Y, const Real Red, const Real Green, const Real Blue, const Real Alpha=1.0)
Set colour of a specified pixel using a 0.0-1.0 range. the X or Y location go beyond the set size of ...
A convenience buffer that stores pixel colour values of a texture to be generated.
Definition: texturebuffer.h:86
The bulk of the engine components go in this namspace.
Definition: actor.cpp:56
unsigned long Whole
Whole is an unsigned integer, it will be at least 32bits in size.
Definition: datatypes.h:151
Whole GetHeight() const
Get the pixel height of this texture.
Real BlueChannel
Value from 0.0 to 1.0 representing the amount of blue present in the colour. 1.0 if very blue...
Definition: colourvalue.h:76
virtual void Modify(TextureBuffer &Buffer)
Alters the generated pixels in a TextureBuffer.
InvertModifier & SetIncludeAlpha(const Boole Alpha)
Sets whether or not the Alpha channel should be included for inversion.
Real RedChannel
Value from 0.0 to 1.0 representing the amount of red present in the colour. 1.0 if very red...
Definition: colourvalue.h:70
Boole IncludeAlpha
Whether or not the Alpha channel should be inverted when a texture is processed.
std::string String
A datatype used to a series of characters.
Definition: datatypes.h:159