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entityproxy.cpp File Reference

This file contains the implementation for the World proxy wrapping basic entity(mesh) functionality. More...

#include "Graphics/entityproxy.h"
#include "Graphics/scenemanager.h"
#include "Graphics/meshmanager.h"
#include "Graphics/mesh.h"
#include "enumerations.h"
#include "exception.h"
#include "serialization.h"
#include "stringtool.h"
#include <Ogre.h>
+ Include dependency graph for entityproxy.cpp:

Go to the source code of this file.

Namespaces

 Mezzanine
 The bulk of the engine components go in this namspace.
 
 Mezzanine::Graphics
 This namespace is for all the classes belonging to the Graphics Subsystem.
 

Detailed Description

This file contains the implementation for the World proxy wrapping basic entity(mesh) functionality.

Definition in file entityproxy.cpp.