This is an image layer that supports rendering of multiple images within it's space. More...
#include <multiimagelayer.h>
Public Member Functions | |
MultiImageData () | |
Class constructor. | |
~MultiImageData () | |
Class destructor. | |
Public Attributes | |
ColourValue | FillColours [4] |
An array of ColourValues containing the colours to be applied to each corner of the sprite quad. | |
UnifiedRect | FillRect |
The rect describing the size and position for the sprite to be rendered. | |
Sprite * | LayerSprite |
A pointer to the sprite to be rendered. | |
This is an image layer that supports rendering of multiple images within it's space.
Definition at line 55 of file multiimagelayer.h.