| _NotifyCollisionState(Physics::Collision *Col, const Physics::CollisionState State) | Mezzanine::WorldObject | virtual |
| _NotifyProxyDestroyed(WorldProxy *ToBeDestroyed)=0 | Mezzanine::WorldObject | pure virtual |
| _Update()=0 | Mezzanine::WorldObject | pure virtual |
| AddToWorld()=0 | Mezzanine::WorldObject | pure virtual |
| CollisionContainer typedef | Mezzanine::WorldObject | |
| CollisionIterator typedef | Mezzanine::WorldObject | |
| ConstCollisionIterator typedef | Mezzanine::WorldObject | |
| ConstProxyIterator typedef | Mezzanine::WorldObject | |
| ConvertGlobalToLocal(const Vector3 &Location) const | Mezzanine::TransformableObject | virtual |
| ConvertGlobalToLocal(const Quaternion &Orientation) const | Mezzanine::TransformableObject | virtual |
| ConvertLocalToGlobal(const Vector3 &Location) const | Mezzanine::TransformableObject | virtual |
| ConvertLocalToGlobal(const Quaternion &Orientation) const | Mezzanine::TransformableObject | virtual |
| CurrentCollisions | Mezzanine::WorldObject | protected |
| GetDerivedSerializableName() const | Mezzanine::WorldObject | virtual |
| GetLocation() const =0 | Mezzanine::TransformableObject | pure virtual |
| GetName() const | Mezzanine::WorldObject | virtual |
| GetOrientation() const =0 | Mezzanine::TransformableObject | pure virtual |
| GetProxies(ProxyContainer &Proxies)=0 | Mezzanine::WorldObject | pure virtual |
| GetProxies(const UInt32 Types, ProxyContainer &Proxies)=0 | Mezzanine::WorldObject | pure virtual |
| GetScale() const =0 | Mezzanine::TransformableObject | pure virtual |
| GetSerializableName() | Mezzanine::WorldObject | static |
| GetType() const =0 | Mezzanine::WorldObject | pure virtual |
| GetWorld() const | Mezzanine::WorldObject | virtual |
| IsInWorld() const =0 | Mezzanine::WorldObject | pure virtual |
| IsKinematic() const =0 | Mezzanine::WorldObject | pure virtual |
| IsStatic() const =0 | Mezzanine::WorldObject | pure virtual |
| ObjectName | Mezzanine::WorldObject | protected |
| ParentWorld | Mezzanine::WorldObject | protected |
| Pitch(const Real Angle)=0 | Mezzanine::TransformableObject | pure virtual |
| ProtoDeSerialize(const XML::Node &SelfRoot) | Mezzanine::WorldObject | virtual |
| ProtoDeSerializeProperties(const XML::Node &SelfRoot) | Mezzanine::WorldObject | virtual |
| ProtoDeSerializeProxies(const XML::Node &SelfRoot)=0 | Mezzanine::WorldObject | pure virtual |
| ProtoSerialize(XML::Node &ParentNode) const | Mezzanine::WorldObject | virtual |
| ProtoSerializeProperties(XML::Node &SelfRoot) const | Mezzanine::WorldObject | virtual |
| ProtoSerializeProxies(XML::Node &SelfRoot) const =0 | Mezzanine::WorldObject | pure virtual |
| ProxyContainer typedef | Mezzanine::WorldObject | |
| ProxyIterator typedef | Mezzanine::WorldObject | |
| RemoveFromWorld()=0 | Mezzanine::WorldObject | pure virtual |
| Roll(const Real Angle)=0 | Mezzanine::TransformableObject | pure virtual |
| Rotate(const Vector3 &Axis, const Real Angle)=0 | Mezzanine::TransformableObject | pure virtual |
| Rotate(const Quaternion &Rotation)=0 | Mezzanine::TransformableObject | pure virtual |
| Scale(const Vector3 &Scale)=0 | Mezzanine::TransformableObject | pure virtual |
| Scale(const Real X, const Real Y, const Real Z)=0 | Mezzanine::TransformableObject | pure virtual |
| SetLocation(const Vector3 &Loc)=0 | Mezzanine::TransformableObject | pure virtual |
| SetLocation(const Real X, const Real Y, const Real Z)=0 | Mezzanine::TransformableObject | pure virtual |
| SetOrientation(const Quaternion &Ori)=0 | Mezzanine::TransformableObject | pure virtual |
| SetOrientation(const Real X, const Real Y, const Real Z, const Real W)=0 | Mezzanine::TransformableObject | pure virtual |
| SetScale(const Vector3 &Sc)=0 | Mezzanine::TransformableObject | pure virtual |
| SetScale(const Real X, const Real Y, const Real Z)=0 | Mezzanine::TransformableObject | pure virtual |
| TerrainBase() | Mezzanine::TerrainBase | |
| Translate(const Vector3 &Trans)=0 | Mezzanine::TransformableObject | pure virtual |
| Translate(const Real X, const Real Y, const Real Z)=0 | Mezzanine::TransformableObject | pure virtual |
| WorldObject(World *TheWorld) | Mezzanine::WorldObject | |
| WorldObject(const String &Name, World *TheWorld) | Mezzanine::WorldObject | |
| Yaw(const Real Angle)=0 | Mezzanine::TransformableObject | pure virtual |
| ~TerrainBase() | Mezzanine::TerrainBase | virtual |
| ~TransformableObject() | Mezzanine::TransformableObject | inlinevirtual |
| ~WorldObject() | Mezzanine::WorldObject | virtual |