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Mezzanine::Graphics::RenderableProxy Member List

This is the complete list of members for Mezzanine::Graphics::RenderableProxy, including all inherited members.

_Bind(WorldObject *NewParent)Mezzanine::WorldProxy
_GetBaseGraphicsObject() const =0Mezzanine::Graphics::RenderableProxypure virtual
_GetGraphicsNode() const Mezzanine::Graphics::RenderableProxyvirtual
AddToWorld()Mezzanine::Graphics::RenderableProxyvirtual
ConvertGlobalToLocal(const Vector3 &Location) const Mezzanine::TransformableObjectvirtual
ConvertGlobalToLocal(const Quaternion &Orientation) const Mezzanine::TransformableObjectvirtual
ConvertLocalToGlobal(const Vector3 &Location) const Mezzanine::TransformableObjectvirtual
ConvertLocalToGlobal(const Quaternion &Orientation) const Mezzanine::TransformableObjectvirtual
GetAABB() const Mezzanine::Graphics::RenderableProxyvirtual
GetCastShadows() const Mezzanine::Graphics::RenderableProxyvirtual
GetCreator() const Mezzanine::Graphics::RenderableProxyvirtual
GetDerivedSerializableName() const Mezzanine::Graphics::RenderableProxyvirtual
GetLightMask() const Mezzanine::Graphics::RenderableProxyvirtual
GetLocation() const Mezzanine::Graphics::RenderableProxyvirtual
GetOrientation() const Mezzanine::Graphics::RenderableProxyvirtual
GetParentObject() const Mezzanine::WorldProxyvirtual
GetProxyID() const Mezzanine::WorldProxyvirtual
GetProxyType() const =0Mezzanine::WorldProxypure virtual
GetQueryMask() const Mezzanine::Graphics::RenderableProxyvirtual
GetReceiveShadows() const Mezzanine::Graphics::RenderableProxyvirtual
GetRenderDistance() const Mezzanine::Graphics::RenderableProxyvirtual
GetScale() const Mezzanine::Graphics::RenderableProxyvirtual
GetSerializableName()Mezzanine::Graphics::RenderableProxystatic
GetVisibilityMask() const Mezzanine::Graphics::RenderableProxyvirtual
GetVisible() const Mezzanine::Graphics::RenderableProxyvirtual
GraphicsNodeMezzanine::Graphics::RenderableProxyprotected
InWorldMezzanine::Graphics::RenderableProxyprotected
IsInWorld() const Mezzanine::Graphics::RenderableProxyvirtual
ManagerMezzanine::Graphics::RenderableProxyprotected
ParentObjectMezzanine::WorldProxyprotected
Pitch(const Real Angle)Mezzanine::Graphics::RenderableProxyvirtual
ProtoDeSerialize(const XML::Node &SelfRoot)Mezzanine::WorldProxyvirtual
ProtoDeSerializeImpl(const XML::Node &SelfRoot)Mezzanine::WorldProxyprotectedvirtual
ProtoDeSerializeProperties(const XML::Node &SelfRoot)Mezzanine::Graphics::RenderableProxyvirtual
ProtoSerialize(XML::Node &ParentNode) const Mezzanine::WorldProxyvirtual
ProtoSerializeImpl(XML::Node &SelfRoot) const Mezzanine::WorldProxyprotectedvirtual
ProtoSerializeProperties(XML::Node &SelfRoot) const Mezzanine::Graphics::RenderableProxyvirtual
ProxyIDMezzanine::WorldProxyprotected
QueryMaskMezzanine::Graphics::RenderableProxyprotected
RemoveFromWorld()Mezzanine::Graphics::RenderableProxyvirtual
RenderableProxy(SceneManager *Creator)Mezzanine::Graphics::RenderableProxy
RenderableProxy(const UInt32 ID, SceneManager *Creator)Mezzanine::Graphics::RenderableProxy
Roll(const Real Angle)Mezzanine::Graphics::RenderableProxyvirtual
Rotate(const Vector3 &Axis, const Real Angle)Mezzanine::Graphics::RenderableProxyvirtual
Rotate(const Quaternion &Rotation)Mezzanine::Graphics::RenderableProxyvirtual
Scale(const Vector3 &Scale)Mezzanine::Graphics::RenderableProxyvirtual
Scale(const Real X, const Real Y, const Real Z)Mezzanine::Graphics::RenderableProxyvirtual
SetCastShadows(const Boole CastShadows)Mezzanine::Graphics::RenderableProxyvirtual
SetLightMask(const UInt32 Mask)Mezzanine::Graphics::RenderableProxyvirtual
SetLocation(const Vector3 &Loc)Mezzanine::Graphics::RenderableProxyvirtual
SetLocation(const Real X, const Real Y, const Real Z)Mezzanine::Graphics::RenderableProxyvirtual
SetOrientation(const Quaternion &Ori)Mezzanine::Graphics::RenderableProxyvirtual
SetOrientation(const Real X, const Real Y, const Real Z, const Real W)Mezzanine::Graphics::RenderableProxyvirtual
SetQueryMask(const UInt32 Mask)Mezzanine::Graphics::RenderableProxyvirtual
SetRenderDistance(const Real Distance)Mezzanine::Graphics::RenderableProxyvirtual
SetScale(const Vector3 &Sc)Mezzanine::Graphics::RenderableProxyvirtual
SetScale(const Real X, const Real Y, const Real Z)Mezzanine::Graphics::RenderableProxyvirtual
SetVisibilityMask(const UInt32 Mask)Mezzanine::Graphics::RenderableProxyvirtual
SetVisible(const Boole Visible)Mezzanine::Graphics::RenderableProxyvirtual
Translate(const Vector3 &Trans)Mezzanine::Graphics::RenderableProxyvirtual
Translate(const Real X, const Real Y, const Real Z)Mezzanine::Graphics::RenderableProxyvirtual
VisibilityMaskMezzanine::Graphics::RenderableProxyprotected
WorldProxy()Mezzanine::WorldProxy
WorldProxy(const UInt32 ID)Mezzanine::WorldProxy
Yaw(const Real Angle)Mezzanine::Graphics::RenderableProxyvirtual
~RenderableProxy()Mezzanine::Graphics::RenderableProxyvirtual
~TransformableObject()Mezzanine::TransformableObjectinlinevirtual
~WorldProxy()Mezzanine::WorldProxyvirtual