This file contains the implementation for the World proxy wrapping camera functionality. More...
#include "Graphics/cameraproxy.h"
#include "Graphics/scenemanager.h"
#include "Graphics/viewport.h"
#include "exception.h"
#include "serialization.h"
#include "stringtool.h"
#include <Ogre.h>
Go to the source code of this file.
Namespaces | |
Mezzanine | |
The bulk of the engine components go in this namspace. | |
Mezzanine::Graphics | |
This namespace is for all the classes belonging to the Graphics Subsystem. | |
This file contains the implementation for the World proxy wrapping camera functionality.
Definition in file cameraproxy.cpp.