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asynchronousworkunit.cpp File Reference

Contains very little actually. More...

#include "asynchronousworkunit.h"
+ Include dependency graph for asynchronousworkunit.cpp:

Go to the source code of this file.

Namespaces

 Mezzanine
 The bulk of the engine components go in this namspace.
 
 Mezzanine::Threading
 This is where game specific threading algorithms and a minimalistic subset of the std threading library a held.
 

Detailed Description

Contains very little actually.

Definition in file asynchronousworkunit.cpp.