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workunitkey.cpp File Reference

This file declares the functionality of the metadata used to sort the iWorkUnits. More...

#include "workunitkey.h"
+ Include dependency graph for workunitkey.cpp:

Go to the source code of this file.

Namespaces

 Mezzanine
 The bulk of the engine components go in this namspace.
 
 Mezzanine::Threading
 This is where game specific threading algorithms and a minimalistic subset of the std threading library a held.
 

Detailed Description

This file declares the functionality of the metadata used to sort the iWorkUnits.

Definition in file workunitkey.cpp.