This file declares the functionality of the metadata used to sort the iWorkUnits. More...
#include "workunitkey.h"
Include dependency graph for workunitkey.cpp:Go to the source code of this file.
Namespaces | |
| Mezzanine | |
| The bulk of the engine components go in this namspace. | |
| Mezzanine::Threading | |
| This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
This file declares the functionality of the metadata used to sort the iWorkUnits.
Definition in file workunitkey.cpp.
1.8.9.1. Thanks to the
Open Icon Library
for help with some of the icons.