This file has the definition of the workunit. More...
#include "datatypes.h"#include "framescheduler.h"#include "mutex.h"#include "rollingaverage.h"#include "threadingenumerations.h"#include "thread.h"#include "workunitkey.h"
Include dependency graph for workunit.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Mezzanine::Threading::DefaultWorkUnit |
| Default implementation of WorkUnit. This represents on piece of work through time. More... | |
| class | Mezzanine::Threading::iWorkUnit |
| Interface of a WorkUnit. This represents on piece of work through time. More... | |
Namespaces | |
| Mezzanine | |
| The bulk of the engine components go in this namspace. | |
| Mezzanine::Threading | |
| This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
This file has the definition of the workunit.
Definition in file workunit.h.
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