BlackTopp Studios
inc
Core Team
- Joseph Toppi – Lead Developer Co-founder of BlackTopp Studios. Joseph has 17+ years of programming experience on an array of languages and platforms. Nowadays he’s sharpening his skills with C++ to develop the Mezzanine Engine. Joe makes technical decisions about internal design, prefers maintanence free code backed by good unit tests and likes walks on the beach (in Nebraska).
- John Blackwood – Developer and Designer Co-founder of BlackTopp Studios. John started C++ development with this project back when it was started in early 2010. Since then he’s learned the language at a rapid pace and is currently gaining a mastery of the Mezzanine Engine’s dependency libraries and makes key decision about how to best interface with and use them. John likes his code the have a sound theorhetical basis, provide understandable low cost abstractions and is champion paintball camper.
- Jason Halder – Business Commando CFO of BlackTopp Studios. Jason started with us in early summer of 2010 once the founders realized legal stuff was extremely boring. He often attends meetings and gatherings for startup and IT businesses to network and get the BTS name out there. He also brings an “everyday gamer” perspective to BTS development that can often be forgotten by a designer.
Catch Contributors
- Nastasja Soto – 3D and 2D Artist Cool game artist with an impossible-to-say name from Chile who enjoys making any game related stuff. When BlackTopp studios was needing a Blender artist, they got in contact with her and she was in charge of making some format conversions using Blender, then she started making some art concepts for Catch!. Since then they work together and live happily ever after.
- Gary Smith – 3D and 2D Artist The first artist discovered by BlackTopp Studios. Gary is a game artist with a not-so-impossible to say name from Virginia. Gary was first discovered by a chancy post on Deviant art and he stepped up to the challenge of game art. He is a skilled and very detail-oriented artist, fluent with 3D Studio Max, Gary helps with the creation of 3D art for Catch!.
Mezzanine Contributors
- Bryc2k
- Ducky
- Taylor Grote
- Kirk Miller
- Mike Romeu