Contains the implementation for the Mezzanine::Threading::Mutex Mutex synchronization object. More...
#include "atomicoperations.h"
#include "readwritespinlock.h"
#include "crossplatformincludes.h"
#include <limits>
#include <cassert>
Go to the source code of this file.
Namespaces | |
Mezzanine | |
The bulk of the engine components go in this namspace. | |
Mezzanine::Threading | |
This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
Contains the implementation for the Mezzanine::Threading::Mutex Mutex synchronization object.
Definition in file readwritespinlock.cpp.