This file defines the template double buffered resources that can be attached to a thread. More...
Include dependency graph for doublebufferedresource.cpp:Go to the source code of this file.
Namespaces | |
| Mezzanine | |
| The bulk of the engine components go in this namspace. | |
| Mezzanine::Threading | |
| This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
This file defines the template double buffered resources that can be attached to a thread.
Definition in file doublebufferedresource.cpp.
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