_AppendVertices(std::vector< VertexData > &Vertices) | Mezzanine::UI::SimpleRenderer | |
_IsDirty() | Mezzanine::UI::SimpleRenderer | |
_MarkDirty() | Mezzanine::UI::RenderLayer | virtual |
_Redraw(Boole Force) | Mezzanine::UI::SimpleRenderer | |
_UpdateIndex(const Whole Index) | Mezzanine::UI::RenderLayer | virtual |
BorderColours | Mezzanine::UI::ImageLayer | protected |
BorderWidth | Mezzanine::UI::ImageLayer | protected |
Dirty | Mezzanine::UI::SimpleRenderer | protected |
DrawBorder(const Vector2 *InnerRect, const Vector2 *OuterRect) | Mezzanine::UI::ImageLayer | protected |
DrawFill(const Vector2 *FillRect, const Sprite *FillSprite, const ColourValue *FillColours) | Mezzanine::UI::ImageLayer | protected |
FillColours | Mezzanine::UI::SingleImageLayer | protected |
GetAreaRect() const | Mezzanine::UI::RenderLayer | virtual |
GetBorderColour(const UI::Border Side) const | Mezzanine::UI::ImageLayer | virtual |
GetBorderWidth() const | Mezzanine::UI::ImageLayer | virtual |
GetColour(const UI::QuadCorner Corner) const | Mezzanine::UI::SingleImageLayer | virtual |
GetDerivedSerializableName() const | Mezzanine::UI::SingleImageLayer | virtual |
GetIndex() const | Mezzanine::UI::RenderLayer | virtual |
GetLayerType() const | Mezzanine::UI::SingleImageLayer | virtual |
GetParent() const | Mezzanine::UI::RenderLayer | virtual |
GetPrimaryAtlas() const | Mezzanine::UI::SimpleRenderer | virtual |
GetRotationDegrees() const | Mezzanine::UI::RenderLayer | virtual |
GetRotationRadians() const | Mezzanine::UI::RenderLayer | virtual |
GetScale() const | Mezzanine::UI::RenderLayer | virtual |
GetScreen() const | Mezzanine::UI::RenderLayer | virtual |
GetSerializableName() | Mezzanine::UI::SingleImageLayer | static |
ImageLayer(QuadRenderable *ParentRenderable) | Mezzanine::UI::ImageLayer | |
IndexID | Mezzanine::UI::RenderLayer | protected |
IsCompletelyTransparent() const | Mezzanine::UI::SingleImageLayer | virtual |
IsImageLayer() const | Mezzanine::UI::RenderLayer | virtual |
IsLineLayer() const | Mezzanine::UI::RenderLayer | virtual |
IsMultiImageLayer() const | Mezzanine::UI::RenderLayer | virtual |
IsMultiLineTextLayer() const | Mezzanine::UI::RenderLayer | virtual |
IsSingleImageLayer() const | Mezzanine::UI::RenderLayer | virtual |
IsSingleLineTextLayer() const | Mezzanine::UI::RenderLayer | virtual |
IsTextLayer() const | Mezzanine::UI::RenderLayer | virtual |
LayerSprite | Mezzanine::UI::SingleImageLayer | protected |
NoBorder() | Mezzanine::UI::ImageLayer | virtual |
NotifyActive() | Mezzanine::UI::RenderLayer | virtual |
NotifyInactive() | Mezzanine::UI::RenderLayer | virtual |
Parent | Mezzanine::UI::RenderLayer | protected |
PriAtlas | Mezzanine::UI::SimpleRenderer | protected |
ProtoDeSerialize(const XML::Node &SelfRoot) | Mezzanine::UI::SimpleRenderer | virtual |
ProtoDeSerializeProperties(const XML::Node &SelfRoot) | Mezzanine::UI::SingleImageLayer | virtual |
ProtoSerialize(XML::Node &ParentNode) const | Mezzanine::UI::SimpleRenderer | virtual |
ProtoSerializeProperties(XML::Node &SelfRoot) const | Mezzanine::UI::SingleImageLayer | virtual |
PushQuad(Vector2 *Positions, Vector2 *UVs, ColourValue *Colours, const String &Atlas) | Mezzanine::UI::QuadRenderer | protectedvirtual |
PushQuad2(Vector2 *Positions, Vector2 *UVs, const ColourValue &Colour, const String &Atlas) | Mezzanine::UI::QuadRenderer | protectedvirtual |
PushTriangle(const Vector2 &A, const Vector2 &B, const Vector2 &C, const Vector2 &UV, const ColourValue &Colour, const String &Atlas) | Mezzanine::UI::SimpleRenderer | protectedvirtual |
PushVertex(const Real &X, const Real &Y, const Vector2 &UV, const ColourValue &Colour, const String &Atlas) | Mezzanine::UI::SimpleRenderer | protectedvirtual |
QuadRenderer() | Mezzanine::UI::QuadRenderer | protected |
RedrawImpl(Boole Force) | Mezzanine::UI::SingleImageLayer | protectedvirtual |
RenderLayer(QuadRenderable *ParentRenderable) | Mezzanine::UI::RenderLayer | protected |
RenderVertices | Mezzanine::UI::SimpleRenderer | protected |
RotAngle | Mezzanine::UI::RenderLayer | protected |
RotationTransform(Vector2 &Point, const Vector2 &RotationCenter) | Mezzanine::UI::RenderLayer | protectedvirtual |
RotationTransform(Vector2 &TopLeft, Vector2 &TopRight, Vector2 &BottomLeft, Vector2 &BottomRight) | Mezzanine::UI::RenderLayer | protectedvirtual |
RotationTransform(Vector2 &TopLeft, Vector2 &TopRight, Vector2 &BottomLeft, Vector2 &BottomRight, const Vector2 &RotationCenter) | Mezzanine::UI::RenderLayer | protectedvirtual |
RotationTransform(Vector2 *RotRect) | Mezzanine::UI::RenderLayer | protectedvirtual |
RotationTransform(Vector2 *RotRect, const Vector2 &RotationCenter) | Mezzanine::UI::RenderLayer | protectedvirtual |
Scale | Mezzanine::UI::RenderLayer | protected |
SetBorder(const Real Width, const ColourValue &Colour) | Mezzanine::UI::ImageLayer | virtual |
SetBorder(const Real Width, const ColourValue &North, const ColourValue &South, const ColourValue &East, const ColourValue &West) | Mezzanine::UI::ImageLayer | virtual |
SetBorderColour(const ColourValue &Colour) | Mezzanine::UI::ImageLayer | virtual |
SetBorderColour(const UI::Border Side, const ColourValue &Colour) | Mezzanine::UI::ImageLayer | virtual |
SetBorderWidth(const Real Width) | Mezzanine::UI::ImageLayer | virtual |
SetColour(const ColourValue &Colour) | Mezzanine::UI::SingleImageLayer | virtual |
SetColour(const UI::QuadCorner Corner, const ColourValue &Colour) | Mezzanine::UI::SingleImageLayer | virtual |
SetGradient(const UI::Gradient Grad, const ColourValue &ColourA, const ColourValue &ColourB) | Mezzanine::UI::SingleImageLayer | virtual |
SetPrimaryAtlas(const String &Atlas) | Mezzanine::UI::SimpleRenderer | virtual |
SetRotationDegrees(const Real &Degrees) | Mezzanine::UI::RenderLayer | virtual |
SetRotationRadians(const Real &Radians) | Mezzanine::UI::RenderLayer | virtual |
SetScale(const Vector2 &Scaling) | Mezzanine::UI::RenderLayer | virtual |
SetSprite(Sprite *NewSprite) | Mezzanine::UI::SingleImageLayer | virtual |
SetSprite(const String &SpriteName) | Mezzanine::UI::SingleImageLayer | virtual |
SetSprite(const String &SpriteName, const String &Atlas) | Mezzanine::UI::SingleImageLayer | virtual |
SimpleRenderer() | Mezzanine::UI::SimpleRenderer | protected |
SingleImageLayer(QuadRenderable *ParentRenderable) | Mezzanine::UI::SingleImageLayer | |
~ImageLayer() | Mezzanine::UI::ImageLayer | virtual |
~QuadRenderer() | Mezzanine::UI::QuadRenderer | protectedvirtual |
~RenderLayer() | Mezzanine::UI::RenderLayer | virtual |
~SimpleRenderer() | Mezzanine::UI::SimpleRenderer | protectedvirtual |
~SingleImageLayer() | Mezzanine::UI::SingleImageLayer | virtual |