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Mezzanine::UI::SingleImageLayer Member List

This is the complete list of members for Mezzanine::UI::SingleImageLayer, including all inherited members.

_AppendVertices(std::vector< VertexData > &Vertices)Mezzanine::UI::SimpleRenderer
_IsDirty()Mezzanine::UI::SimpleRenderer
_MarkDirty()Mezzanine::UI::RenderLayervirtual
_Redraw(Boole Force)Mezzanine::UI::SimpleRenderer
_UpdateIndex(const Whole Index)Mezzanine::UI::RenderLayervirtual
BorderColoursMezzanine::UI::ImageLayerprotected
BorderWidthMezzanine::UI::ImageLayerprotected
DirtyMezzanine::UI::SimpleRendererprotected
DrawBorder(const Vector2 *InnerRect, const Vector2 *OuterRect)Mezzanine::UI::ImageLayerprotected
DrawFill(const Vector2 *FillRect, const Sprite *FillSprite, const ColourValue *FillColours)Mezzanine::UI::ImageLayerprotected
FillColoursMezzanine::UI::SingleImageLayerprotected
GetAreaRect() const Mezzanine::UI::RenderLayervirtual
GetBorderColour(const UI::Border Side) const Mezzanine::UI::ImageLayervirtual
GetBorderWidth() const Mezzanine::UI::ImageLayervirtual
GetColour(const UI::QuadCorner Corner) const Mezzanine::UI::SingleImageLayervirtual
GetDerivedSerializableName() const Mezzanine::UI::SingleImageLayervirtual
GetIndex() const Mezzanine::UI::RenderLayervirtual
GetLayerType() const Mezzanine::UI::SingleImageLayervirtual
GetParent() const Mezzanine::UI::RenderLayervirtual
GetPrimaryAtlas() const Mezzanine::UI::SimpleRenderervirtual
GetRotationDegrees() const Mezzanine::UI::RenderLayervirtual
GetRotationRadians() const Mezzanine::UI::RenderLayervirtual
GetScale() const Mezzanine::UI::RenderLayervirtual
GetScreen() const Mezzanine::UI::RenderLayervirtual
GetSerializableName()Mezzanine::UI::SingleImageLayerstatic
ImageLayer(QuadRenderable *ParentRenderable)Mezzanine::UI::ImageLayer
IndexIDMezzanine::UI::RenderLayerprotected
IsCompletelyTransparent() const Mezzanine::UI::SingleImageLayervirtual
IsImageLayer() const Mezzanine::UI::RenderLayervirtual
IsLineLayer() const Mezzanine::UI::RenderLayervirtual
IsMultiImageLayer() const Mezzanine::UI::RenderLayervirtual
IsMultiLineTextLayer() const Mezzanine::UI::RenderLayervirtual
IsSingleImageLayer() const Mezzanine::UI::RenderLayervirtual
IsSingleLineTextLayer() const Mezzanine::UI::RenderLayervirtual
IsTextLayer() const Mezzanine::UI::RenderLayervirtual
LayerSpriteMezzanine::UI::SingleImageLayerprotected
NoBorder()Mezzanine::UI::ImageLayervirtual
NotifyActive()Mezzanine::UI::RenderLayervirtual
NotifyInactive()Mezzanine::UI::RenderLayervirtual
ParentMezzanine::UI::RenderLayerprotected
PriAtlasMezzanine::UI::SimpleRendererprotected
ProtoDeSerialize(const XML::Node &SelfRoot)Mezzanine::UI::SimpleRenderervirtual
ProtoDeSerializeProperties(const XML::Node &SelfRoot)Mezzanine::UI::SingleImageLayervirtual
ProtoSerialize(XML::Node &ParentNode) const Mezzanine::UI::SimpleRenderervirtual
ProtoSerializeProperties(XML::Node &SelfRoot) const Mezzanine::UI::SingleImageLayervirtual
PushQuad(Vector2 *Positions, Vector2 *UVs, ColourValue *Colours, const String &Atlas)Mezzanine::UI::QuadRendererprotectedvirtual
PushQuad2(Vector2 *Positions, Vector2 *UVs, const ColourValue &Colour, const String &Atlas)Mezzanine::UI::QuadRendererprotectedvirtual
PushTriangle(const Vector2 &A, const Vector2 &B, const Vector2 &C, const Vector2 &UV, const ColourValue &Colour, const String &Atlas)Mezzanine::UI::SimpleRendererprotectedvirtual
PushVertex(const Real &X, const Real &Y, const Vector2 &UV, const ColourValue &Colour, const String &Atlas)Mezzanine::UI::SimpleRendererprotectedvirtual
QuadRenderer()Mezzanine::UI::QuadRendererprotected
RedrawImpl(Boole Force)Mezzanine::UI::SingleImageLayerprotectedvirtual
RenderLayer(QuadRenderable *ParentRenderable)Mezzanine::UI::RenderLayerprotected
RenderVerticesMezzanine::UI::SimpleRendererprotected
RotAngleMezzanine::UI::RenderLayerprotected
RotationTransform(Vector2 &Point, const Vector2 &RotationCenter)Mezzanine::UI::RenderLayerprotectedvirtual
RotationTransform(Vector2 &TopLeft, Vector2 &TopRight, Vector2 &BottomLeft, Vector2 &BottomRight)Mezzanine::UI::RenderLayerprotectedvirtual
RotationTransform(Vector2 &TopLeft, Vector2 &TopRight, Vector2 &BottomLeft, Vector2 &BottomRight, const Vector2 &RotationCenter)Mezzanine::UI::RenderLayerprotectedvirtual
RotationTransform(Vector2 *RotRect)Mezzanine::UI::RenderLayerprotectedvirtual
RotationTransform(Vector2 *RotRect, const Vector2 &RotationCenter)Mezzanine::UI::RenderLayerprotectedvirtual
ScaleMezzanine::UI::RenderLayerprotected
SetBorder(const Real Width, const ColourValue &Colour)Mezzanine::UI::ImageLayervirtual
SetBorder(const Real Width, const ColourValue &North, const ColourValue &South, const ColourValue &East, const ColourValue &West)Mezzanine::UI::ImageLayervirtual
SetBorderColour(const ColourValue &Colour)Mezzanine::UI::ImageLayervirtual
SetBorderColour(const UI::Border Side, const ColourValue &Colour)Mezzanine::UI::ImageLayervirtual
SetBorderWidth(const Real Width)Mezzanine::UI::ImageLayervirtual
SetColour(const ColourValue &Colour)Mezzanine::UI::SingleImageLayervirtual
SetColour(const UI::QuadCorner Corner, const ColourValue &Colour)Mezzanine::UI::SingleImageLayervirtual
SetGradient(const UI::Gradient Grad, const ColourValue &ColourA, const ColourValue &ColourB)Mezzanine::UI::SingleImageLayervirtual
SetPrimaryAtlas(const String &Atlas)Mezzanine::UI::SimpleRenderervirtual
SetRotationDegrees(const Real &Degrees)Mezzanine::UI::RenderLayervirtual
SetRotationRadians(const Real &Radians)Mezzanine::UI::RenderLayervirtual
SetScale(const Vector2 &Scaling)Mezzanine::UI::RenderLayervirtual
SetSprite(Sprite *NewSprite)Mezzanine::UI::SingleImageLayervirtual
SetSprite(const String &SpriteName)Mezzanine::UI::SingleImageLayervirtual
SetSprite(const String &SpriteName, const String &Atlas)Mezzanine::UI::SingleImageLayervirtual
SimpleRenderer()Mezzanine::UI::SimpleRendererprotected
SingleImageLayer(QuadRenderable *ParentRenderable)Mezzanine::UI::SingleImageLayer
~ImageLayer()Mezzanine::UI::ImageLayervirtual
~QuadRenderer()Mezzanine::UI::QuadRendererprotectedvirtual
~RenderLayer()Mezzanine::UI::RenderLayervirtual
~SimpleRenderer()Mezzanine::UI::SimpleRendererprotectedvirtual
~SingleImageLayer()Mezzanine::UI::SingleImageLayervirtual