_AppendVertices(std::vector< VertexData > &Vertices) | Mezzanine::UI::SimpleRenderer | |
_IsDirty() | Mezzanine::UI::SimpleRenderer | |
_MarkDirty() | Mezzanine::UI::RenderLayer | virtual |
_Redraw(Boole Force) | Mezzanine::UI::SimpleRenderer | |
_UpdateIndex(const Whole Index) | Mezzanine::UI::RenderLayer | virtual |
Dirty | Mezzanine::UI::SimpleRenderer | protected |
GetAreaRect() const | Mezzanine::UI::RenderLayer | virtual |
GetDerivedSerializableName() const | Mezzanine::UI::RenderLayer | virtual |
GetIndex() const | Mezzanine::UI::RenderLayer | virtual |
GetLayerType() const =0 | Mezzanine::UI::RenderLayer | pure virtual |
GetParent() const | Mezzanine::UI::RenderLayer | virtual |
GetPrimaryAtlas() const | Mezzanine::UI::SimpleRenderer | virtual |
GetRotationDegrees() const | Mezzanine::UI::RenderLayer | virtual |
GetRotationRadians() const | Mezzanine::UI::RenderLayer | virtual |
GetScale() const | Mezzanine::UI::RenderLayer | virtual |
GetScreen() const | Mezzanine::UI::RenderLayer | virtual |
GetSerializableName() | Mezzanine::UI::RenderLayer | static |
IndexID | Mezzanine::UI::RenderLayer | protected |
IsImageLayer() const | Mezzanine::UI::RenderLayer | virtual |
IsLineLayer() const | Mezzanine::UI::RenderLayer | virtual |
IsMultiImageLayer() const | Mezzanine::UI::RenderLayer | virtual |
IsMultiLineTextLayer() const | Mezzanine::UI::RenderLayer | virtual |
IsSingleImageLayer() const | Mezzanine::UI::RenderLayer | virtual |
IsSingleLineTextLayer() const | Mezzanine::UI::RenderLayer | virtual |
IsTextLayer() const | Mezzanine::UI::RenderLayer | virtual |
NotifyActive() | Mezzanine::UI::RenderLayer | virtual |
NotifyInactive() | Mezzanine::UI::RenderLayer | virtual |
Parent | Mezzanine::UI::RenderLayer | protected |
PriAtlas | Mezzanine::UI::SimpleRenderer | protected |
ProtoDeSerialize(const XML::Node &SelfRoot) | Mezzanine::UI::SimpleRenderer | virtual |
ProtoDeSerializeProperties(const XML::Node &SelfRoot) | Mezzanine::UI::RenderLayer | virtual |
ProtoSerialize(XML::Node &ParentNode) const | Mezzanine::UI::SimpleRenderer | virtual |
ProtoSerializeProperties(XML::Node &SelfRoot) const | Mezzanine::UI::RenderLayer | virtual |
PushQuad(Vector2 *Positions, Vector2 *UVs, ColourValue *Colours, const String &Atlas) | Mezzanine::UI::QuadRenderer | protectedvirtual |
PushQuad2(Vector2 *Positions, Vector2 *UVs, const ColourValue &Colour, const String &Atlas) | Mezzanine::UI::QuadRenderer | protectedvirtual |
PushTriangle(const Vector2 &A, const Vector2 &B, const Vector2 &C, const Vector2 &UV, const ColourValue &Colour, const String &Atlas) | Mezzanine::UI::SimpleRenderer | protectedvirtual |
PushVertex(const Real &X, const Real &Y, const Vector2 &UV, const ColourValue &Colour, const String &Atlas) | Mezzanine::UI::SimpleRenderer | protectedvirtual |
QuadRenderer() | Mezzanine::UI::QuadRenderer | protected |
RedrawImpl(Boole Force)=0 | Mezzanine::UI::SimpleRenderer | protectedpure virtual |
RenderLayer(QuadRenderable *ParentRenderable) | Mezzanine::UI::RenderLayer | protected |
RenderVertices | Mezzanine::UI::SimpleRenderer | protected |
RotAngle | Mezzanine::UI::RenderLayer | protected |
RotationTransform(Vector2 &Point, const Vector2 &RotationCenter) | Mezzanine::UI::RenderLayer | protectedvirtual |
RotationTransform(Vector2 &TopLeft, Vector2 &TopRight, Vector2 &BottomLeft, Vector2 &BottomRight) | Mezzanine::UI::RenderLayer | protectedvirtual |
RotationTransform(Vector2 &TopLeft, Vector2 &TopRight, Vector2 &BottomLeft, Vector2 &BottomRight, const Vector2 &RotationCenter) | Mezzanine::UI::RenderLayer | protectedvirtual |
RotationTransform(Vector2 *RotRect) | Mezzanine::UI::RenderLayer | protectedvirtual |
RotationTransform(Vector2 *RotRect, const Vector2 &RotationCenter) | Mezzanine::UI::RenderLayer | protectedvirtual |
Scale | Mezzanine::UI::RenderLayer | protected |
SetPrimaryAtlas(const String &Atlas) | Mezzanine::UI::SimpleRenderer | virtual |
SetRotationDegrees(const Real &Degrees) | Mezzanine::UI::RenderLayer | virtual |
SetRotationRadians(const Real &Radians) | Mezzanine::UI::RenderLayer | virtual |
SetScale(const Vector2 &Scaling) | Mezzanine::UI::RenderLayer | virtual |
SimpleRenderer() | Mezzanine::UI::SimpleRenderer | protected |
~QuadRenderer() | Mezzanine::UI::QuadRenderer | protectedvirtual |
~RenderLayer() | Mezzanine::UI::RenderLayer | virtual |
~SimpleRenderer() | Mezzanine::UI::SimpleRenderer | protectedvirtual |