| ConvertGlobalToLocal(const Vector3 &Location) const | Mezzanine::TransformableObject | virtual |
| ConvertGlobalToLocal(const Quaternion &Orientation) const | Mezzanine::TransformableObject | virtual |
| ConvertLocalToGlobal(const Vector3 &Location) const | Mezzanine::TransformableObject | virtual |
| ConvertLocalToGlobal(const Quaternion &Orientation) const | Mezzanine::TransformableObject | virtual |
| GetLocation() const =0 | Mezzanine::TransformableObject | pure virtual |
| GetOrientation() const =0 | Mezzanine::TransformableObject | pure virtual |
| GetScale() const =0 | Mezzanine::TransformableObject | pure virtual |
| Pitch(const Real Angle)=0 | Mezzanine::TransformableObject | pure virtual |
| Roll(const Real Angle)=0 | Mezzanine::TransformableObject | pure virtual |
| Rotate(const Vector3 &Axis, const Real Angle)=0 | Mezzanine::TransformableObject | pure virtual |
| Rotate(const Quaternion &Rotation)=0 | Mezzanine::TransformableObject | pure virtual |
| Scale(const Vector3 &Scale)=0 | Mezzanine::TransformableObject | pure virtual |
| Scale(const Real X, const Real Y, const Real Z)=0 | Mezzanine::TransformableObject | pure virtual |
| SetLocation(const Vector3 &Loc)=0 | Mezzanine::TransformableObject | pure virtual |
| SetLocation(const Real X, const Real Y, const Real Z)=0 | Mezzanine::TransformableObject | pure virtual |
| SetOrientation(const Quaternion &Ori)=0 | Mezzanine::TransformableObject | pure virtual |
| SetOrientation(const Real X, const Real Y, const Real Z, const Real W)=0 | Mezzanine::TransformableObject | pure virtual |
| SetScale(const Vector3 &Sc)=0 | Mezzanine::TransformableObject | pure virtual |
| SetScale(const Real X, const Real Y, const Real Z)=0 | Mezzanine::TransformableObject | pure virtual |
| Translate(const Vector3 &Trans)=0 | Mezzanine::TransformableObject | pure virtual |
| Translate(const Real X, const Real Y, const Real Z)=0 | Mezzanine::TransformableObject | pure virtual |
| Yaw(const Real Angle)=0 | Mezzanine::TransformableObject | pure virtual |
| ~TransformableObject() | Mezzanine::TransformableObject | inlinevirtual |