This is the complete list of members for Mezzanine::Quaternion, including all inherited members.
ConvertToAngleAxis(Real &Angle, Vector3 &Axis) const | Mezzanine::Quaternion | |
DotProduct(const Quaternion &Other) const | Mezzanine::Quaternion | |
ExtractBulletQuaternion(const btQuaternion &Ours) | Mezzanine::Quaternion | |
ExtractOgreQuaternion(const Ogre::Quaternion &Ours) | Mezzanine::Quaternion | |
GetBulletQuaternion(Boole normalize=false) const | Mezzanine::Quaternion | |
GetInverse() const | Mezzanine::Quaternion | |
GetNormalizedCopy() const | Mezzanine::Quaternion | |
GetOgreQuaternion(Boole normalize=false) const | Mezzanine::Quaternion | |
GetSerializableName() | Mezzanine::Quaternion | static |
Length() const | Mezzanine::Quaternion | |
LengthSqrd() const | Mezzanine::Quaternion | |
Normalize() | Mezzanine::Quaternion | |
operator!=(const Mezzanine::Quaternion &Other) const | Mezzanine::Quaternion | |
operator!=(const Ogre::Quaternion &Other) const | Mezzanine::Quaternion | |
operator!=(const btQuaternion &Other) const | Mezzanine::Quaternion | |
operator*(const Real &Scalar) const | Mezzanine::Quaternion | |
operator*(const Mezzanine::Quaternion &Other) const | Mezzanine::Quaternion | |
operator*(const Ogre::Quaternion &Other) const | Mezzanine::Quaternion | |
operator*(const btQuaternion &Other) const | Mezzanine::Quaternion | |
operator*(const Vector3 &Other) const | Mezzanine::Quaternion | |
operator+(const Mezzanine::Quaternion &Other) const | Mezzanine::Quaternion | |
operator+(const Ogre::Quaternion &Other) const | Mezzanine::Quaternion | |
operator+(const btQuaternion &Other) const | Mezzanine::Quaternion | |
operator+=(const Mezzanine::Quaternion &Other) | Mezzanine::Quaternion | |
operator+=(const Ogre::Quaternion &Other) | Mezzanine::Quaternion | |
operator+=(const btQuaternion &Other) | Mezzanine::Quaternion | |
operator-(const Mezzanine::Quaternion &Other) const | Mezzanine::Quaternion | |
operator-(const Ogre::Quaternion &Other) const | Mezzanine::Quaternion | |
operator-(const btQuaternion &Other) const | Mezzanine::Quaternion | |
operator-=(const Mezzanine::Quaternion &Other) | Mezzanine::Quaternion | |
operator-=(const Ogre::Quaternion &Other) | Mezzanine::Quaternion | |
operator-=(const btQuaternion &Other) | Mezzanine::Quaternion | |
operator/(const Real &Scalar) const | Mezzanine::Quaternion | |
operator<=(const Mezzanine::Quaternion &Other) const | Mezzanine::Quaternion | |
operator=(const Mezzanine::Quaternion &Other) | Mezzanine::Quaternion | |
operator=(const Ogre::Quaternion &Other) | Mezzanine::Quaternion | |
operator=(const btQuaternion &Other) | Mezzanine::Quaternion | |
operator==(const Mezzanine::Quaternion &Other) const | Mezzanine::Quaternion | |
operator==(const Ogre::Quaternion &Other) const | Mezzanine::Quaternion | |
operator==(const btQuaternion &Other) const | Mezzanine::Quaternion | |
operator>=(const Mezzanine::Quaternion &Other) const | Mezzanine::Quaternion | |
operator[](const Whole &Index) const | Mezzanine::Quaternion | |
operator[](const Whole &Index) | Mezzanine::Quaternion | |
ProtoDeSerialize(const XML::Node &OneNode) | Mezzanine::Quaternion | |
ProtoSerialize(XML::Node &CurrentRoot) const | Mezzanine::Quaternion | |
Quaternion() | Mezzanine::Quaternion | |
Quaternion(const Real &X, const Real &Y, const Real &Z, const Real &W) | Mezzanine::Quaternion | |
Quaternion(const Real &Angle, const Vector3 &Axis) | Mezzanine::Quaternion | |
Quaternion(const Matrix3x3 &Mat) | Mezzanine::Quaternion | |
Quaternion(const Vector3 &AxisX, const Vector3 &AxisY, const Vector3 &AxisZ) | Mezzanine::Quaternion | |
Quaternion(const Vector3 &DirectionAxis, const Vector3 &UpAxis) | Mezzanine::Quaternion | |
Quaternion(const btQuaternion &Theirs) | Mezzanine::Quaternion | explicit |
Quaternion(const Ogre::Quaternion &Theirs) | Mezzanine::Quaternion | explicit |
Quaternion(const Mezzanine::Quaternion &Other) | Mezzanine::Quaternion | |
Quaternion(const XML::Node &OneNode) | Mezzanine::Quaternion | explicit |
SetFromAxes(const Vector3 &AxisX, const Vector3 &AxisY, const Vector3 &AxisZ) | Mezzanine::Quaternion | |
SetFromAxisAngle(const Real &Angle, const Vector3 &Axis) | Mezzanine::Quaternion | |
SetFromAxisToZ(const Vector3 &DirectionAxis, const Vector3 &UpAxis) | Mezzanine::Quaternion | |
SetFromMatrix3x3(const Matrix3x3 &Mat) | Mezzanine::Quaternion | |
SetIdentity() | Mezzanine::Quaternion | |
SetValues(const Real &X, const Real &Y, const Real &Z, const Real &W) | Mezzanine::Quaternion | |
W | Mezzanine::Quaternion | |
X | Mezzanine::Quaternion | |
Y | Mezzanine::Quaternion | |
Z | Mezzanine::Quaternion |