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Mezzanine::Physics::DebugDrawWorkUnit Member List

This is the complete list of members for Mezzanine::Physics::DebugDrawWorkUnit, including all inherited members.

AddDependency(iWorkUnit *NewDependency)Mezzanine::Threading::DefaultWorkUnitvirtual
ClearDependencies()Mezzanine::Threading::DefaultWorkUnitvirtual
CurrentRunningStateMezzanine::Threading::DefaultWorkUnitprotected
DebugDrawWorkUnit(const DebugDrawWorkUnit &Other)Mezzanine::Physics::DebugDrawWorkUnitprotected
DebugDrawWorkUnit(PhysicsManager *Target)Mezzanine::Physics::DebugDrawWorkUnit
DefaultWorkUnit()Mezzanine::Threading::DefaultWorkUnit
DependenciesMezzanine::Threading::DefaultWorkUnitprotected
DoWork(Threading::DefaultThreadSpecificStorage::Type &CurrentThreadStorage)Mezzanine::Physics::DebugDrawWorkUnitvirtual
GetDependency(Whole Index) const Mezzanine::Threading::DefaultWorkUnitvirtual
GetDependencyCount() const Mezzanine::Threading::DefaultWorkUnitvirtual
GetDependentCount(FrameScheduler &SchedulerToCount)Mezzanine::Threading::DefaultWorkUnitvirtual
GetImmediateDependencyCount() const Mezzanine::Threading::DefaultWorkUnitvirtual
GetPerformance() const Mezzanine::Threading::DefaultWorkUnitvirtual
GetPerformanceLog()Mezzanine::Threading::DefaultWorkUnitvirtual
GetRunningState() const Mezzanine::Threading::DefaultWorkUnitvirtual
GetSortingKey(FrameScheduler &SchedulerToCount)Mezzanine::Threading::DefaultWorkUnitvirtual
IsEveryDependencyComplete()Mezzanine::Threading::DefaultWorkUnitvirtual
operator()(DefaultThreadSpecificStorage::Type &CurrentThreadStorage)Mezzanine::Threading::DefaultWorkUnitvirtual
operator=(const DebugDrawWorkUnit &Other)Mezzanine::Physics::DebugDrawWorkUnitprotected
PerformanceLogMezzanine::Threading::DefaultWorkUnitprotected
PrepareForNextFrame()Mezzanine::Threading::DefaultWorkUnitvirtual
RemoveDependency(iWorkUnit *RemoveDependency)Mezzanine::Threading::DefaultWorkUnitvirtual
TakeOwnerShip()Mezzanine::Threading::DefaultWorkUnitvirtual
TargetManagerMezzanine::Physics::DebugDrawWorkUnitprotected
~DebugDrawWorkUnit()Mezzanine::Physics::DebugDrawWorkUnitvirtual
~DefaultWorkUnit()Mezzanine::Threading::DefaultWorkUnitvirtual
~iWorkUnit()Mezzanine::Threading::iWorkUnitinlinevirtual