The declaration of the Mezzanine::Threading::Barrier Barrier synchronization primitive. More...
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Classes | |
| class | Mezzanine::Threading::Barrier |
| A synchronization primitive that causes a predefined number of threads to all wait before continuing. More... | |
Namespaces | |
| Mezzanine | |
| The bulk of the engine components go in this namspace. | |
| Mezzanine::Threading | |
| This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
The declaration of the Mezzanine::Threading::Barrier Barrier synchronization primitive.
Definition in file barrier.h.
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